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Showing posts with the label HiWEL

Project leader for an UNESCO Report on prize-based incentives for innovations in ICT's in Education

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In the next few months, I will be working on a UNESCO commissioned report on prize-based incentives to foster innovation in the area of ICT's in education. This is indeed timely as there is much hype on mobile-based learning and educating through gamification, particularly in developing countries. New technology again promises to come to the rescue by circulating hope in the midst of chronic failures in schooling in these contexts. With a majority of people in the global South gaining access to mobile phones, there is much proclamation that learning is now literally at their fingertips.


Since we cannot afford to have another 'lost generation' as the state fails the youth, funders are taking on the neoliberal approach to education, using financial incentives to capitalize on new ICT's to provide engaging and relevant e-content for these emerging platforms of learning. But are these incentives working to attract the best innovations in this field? What constitutes as su…

Romance with "self-directed" and "autonomous" learning as a design gaming solution for universal education

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Educational gaming is becoming big business and definitely seen as a solution to the chronic issues of poor/ absentee teachers in schools in poor and disadvantaged contexts, particularly in the developing world. Sugata Mitra and his Hole-in-the-Wall project inspired the director of SlumDog Millionaire and resulted in him winning the TED prize for innovation

The Global XPrize for Education also holds a similar perspective of emphasizing how the youth need to be empowered by gaming with the assumption that they will teach themselves and don’t need to rely on others, especially bad teachers. But is there such a thing as 'self-directed' learning? Does this imply no intervention at all and that these gaming platforms fill the human gap? Do children make the best decisions for their own personal growth? When we talk about autonomous learning, are we talking about being independent of schooling as we know it? Are we saying its an institution that has failed our children and thereby…

Another review on my book "Dot Com Mantra: Social Computing in the Central Himalayas"

The Australian Journal of Anthropology (ISI/SSCI Indexed journal) Dot Com Mantra: Social Computing in the Central Himalayas P. Arora. Farnham, Surrey: Ashgate, 2010. xv + 172 pp. Illustrmap, bibliog., index. ISBN 978-1409401070. £50.00 (Hc.) Arora’s book offers an ethnographic answer to a common question in development studies: can new technologies transform other cultures effectively and for the better? Not surprisingly for an ethnographer, her answer is a critique of the technological determinism inherent in this question. She focuses on the introduction of computers in Almora, a town in rural northern India where a long-standing web of Non-Governmental Organisations (NGOs) has steadily tried to influence people’s behaviour. Computers are but one of the technologies that NGOs hope will transform these farmers’ and villagers’ lives. A pastiche of types of organisations are introducing computers in the central Himalayas—some strikingly hands-off educational NGOs, some government-spo…